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Lord Mystirio
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Joined: 04/13/2019
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Hello,

I would like to request a tutorial about player movement both in 2D and 3D please. Not only the movement behaviour but also how to assign properly various imputs (mouse, keyboard, and for example x-box controler). I would like to know how to properly make each of those "control" the player movement.

I noticed that in the tutorials sexion, there is no tutorial about how to handle this (unless i missed it). For a beginner like me, knowing how to manage this in a good maner is very important for the rest of my SEUK journey xD.

Thank you.

Tall John
Tall John's picture
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Joined: 01/27/2011
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Player Movement Tutorial

Hi Lord Mystirio,

Thank you for your suggestion. Getting the movement right is almost certainly the most important part of a game. If the player enjoys moving the ship or character around, and if it feels nice and fun even on empty levels, then you're well on your way to making a great game. :D

We've added and tweaked a lot of the input features in recent versions, and there are more in the upcoming 2.0.18 release. Version 2.0.18 has separate definitions dedicated to input and we've created a range of input definitions that demonstrate some of the typical input styles used in shoot 'em up games.

However, a good tutorial which provides an overview of how all the input systems work, and then goes into detail of what each value does, would be very useful and we'll put one together over the next few days.

Thanks again,
John

Lord Mystirio
User offline. Last seen 5 weeks 3 days ago. Offline
Joined: 04/13/2019
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Hi John Thanks for the reply.

Hi John

Thanks for the reply. I've seen a new update on steam (haven't tried it yet to see if that is the update you were talking about). I'm on beta branch (beta-version-18). I'm looking forward to the new tutorials expecially for 2D because the current one seems to be more about 3D and even if one can "convert" the knowledge got there and use it for 2D projects too, it's still always welcomed to have dedicated tutorials.

Anyway today's is "work day" in my country so happy work day everyone. :-)