Our team has worked for some of the world's biggest games studios and had key roles on major franchises.
As a studio, we're proud to have been involved with some very exciting projects.
Worked with the Firesprite team to create the AI systems for all the enemy characters in this VR horror game. Developed using UE4.
Provided multi-platform support to handle high-scores, achievements and platform-specific features to Xbox One, PC, Mac, Linux and Android ports of the game. Integrated the Mixer streaming service.
Flix Interactive / Microsoft
Worked with the Flix Interactive team to develop their UI system in UE4.
Worked with Sketchbook Games on gameplay mechanics and Stadia specific features for this multi-award winning project. Developed using Unity.
Activision / Ten Hut / Flix Interactive / Major UK Studio
Worked on major gaming licenses for proof-of-concept demos and unannounced titles. Developed using UE4 and an in-house engine.